ASPIRING CHARACTER ARTISTS!
Ryan will teach you how to sculpt the idealized face by applying the Digital Sculpting Method, a unique approach to sculpting in ZBrush. He will highlight how to: establish the foundation of the face, structure facial features, connect the nose to the facial plane and understand the neck and shoulders. By the end of the course, you'll be able to sculpt a full bust by applying a thoughtful and professional method.
Estimated time for course work: 10-20 hours per week
Skill Level: Intermediate
Course Format: Pre-Recorded
plus Community Review
Duration: 16 Modules
Assignment: Yes, Weekly Exercises
Know how to approach the structure problem
Understand how to work with different levels of facial structure
Be able to work with fat of the face, neck and shoulders
Be able to sculpt hair and skin pores and wrinkles
Mastery is not magic... It's Process. Learn the process the masters use and you win.
I hesitate to call Herman Carlsson a student anymore... :) But check out a sampling of his work below.
Another amazing student who I hesitate to even call a student now is John Qiu. Check out a sampling of his work below.
MASTER SKILLS & SOFTWARE
Learn how to sculpt the idealized face by applying Ryan Kingslien's Digital Sculpting Method. Whether you are new to ZBrush or looking to refresh your skills, Ryan will walk you through an approach to ZBrush that will distinguish you as a Pro and help you avoid the mistakes of an Amateur.
This is TWO CLASSES with 6+ modules each. Each module contains recorded tutorials with demonstrations and explanations. You'll spend around ten to twenty hours a week sculpting and resculpting your work and going through the exercises assigned.
Artist, motivator, and teacher, Ryan is known to ignite the spark in people with his teachings and humor. Also known as an Anatomy Guru and ZBrush Teacher he has taught more than 25,000 students across the globe.
An artist himself and life long learner Ryan shares his life experiences and lessons with all his students through webinars, writings and video lessons. He is a programmer, a writer, a digital artist, a traditional artist, devoted husband and father of two lovely kids.
Ryan is the CEO and founder of one of the first online school for Digital and Traditional Arts, Game Art Institute, ZBrushworkshops and UArtsy where he has taught his artistic strategies and techniques to hundreds of thousands of people.
Ryan was also part of the the team which brought you the groundbreaking software "ZBrush" back in the day.
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