10 MODULES • ONLINE • ON DEMAND • SKILL-FOCUSED

Concepting Vehicles

with Gurmukh Bhasin

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ON DEMAND, ONLINE SKILL-FOCUSED TRAINING FOR ARTISTS

In this course you’ll learn the art of creating vehicle concepts from Gurmukh Bhasin.

This course will consist of ten modules of on-demand lessons and demonstrations and you'll join our community of artists all working to achieve next level quality in their work.

You'll get instant access to all training and have the luxury of moving through the course at your own pace and on your own schedule. You can also download lectures and watch from anywhere without being tethered to the Internet.

WHAT YOU'LL LEARN:

In this course, students will create vehicles from scratch using Maya and Keyshot. The course will cover reference building, 3D massing, Sub D modeling, lattice, deformation, and lighting. The course will focus on skills that will directly impact their future work in games, movies, toys.

Skill Level:  Intermediate

Course Format:  On Demand

Lecture Type:  Recorded video lectures

Assignment:  Per module

By the end of the course, you'll:

Know the importance of references and what to look for.

Know how to free your mind to sculpt anything from anything.

Know how to add features to enhance authenticity and believability.

Have modelled and designed your own vehicle.

CURRICULUM

Our Industry-Standard curriculum is built together with today's best artists to bring you the highest quality training possible. Achieve your dreams today.

WEEK 1

Reference
Collection
  • Reference images
  • Thumbnail sketches

WEEK 2

3D Massing
Techniques
  • Designing to actual units
  • Human scale

WEEK 3

Sub D Modeling Techniques in Maya
  • Reference as design aid
  • Start model
 

WEEK 4

More Modelling
Tools
  • Lattice, deformation, etc.
  • Build for reality

WEEK 5

Even More Modelling Tools
  • Sub D toolset
  • Continue final model
     

WEEK 6

Interiors
  • Relation to human scale
  • Interior design
     
 

WEEK 7

Keyshot
  • Transferring models
  • Lighting

WEEK 8

Final Touches
  • Compositing render passes
  • Adding dirt, blending & FX

WEEK 9 & 10

Capstone Project
  • Final thoughts
  • Review
 

About your Instructor

Gurmukh Bhasin

Gurmukh has been addicted to adventure and all that is creative from an early age, through boarding school in India, architecture school in Arizona, skateboarding through the streets of Barcelona, and graduate school at the Southern California Institute of Architecture [sciARC].

His work draws from his life experiences, which provide a constant source of inspiration to explore the seemingly untapped intersections between reality and imagination. As an architectural designer, Gurmukh discovered his true passion in digital art and design.

A self-taught digital artist, his unique method and distinct aesthetic draws from his background in architecture. Using Maya and other 3D modeling systems, Gurmukh examines new ways to merge traditional and contemporary digital art techniques to create surreal and often un-earthly environments, architecture, vehicles, and props.

A self-proclaimed "eternal student," Gurmukh sees great potential in the future of digital art and design. He hopes his undying curiosity and enthusiasm to seek what lies beyond the bounds of his current expertise will ensure that he gets an opportunity to play a significant role in the realm of digital art and design.

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