Environment Artist Bootcamp

A flexible and customizable program designed to get you the job you want in Game Arts.

Apply Now Schedule 1x1

20-30 HRS

Get ready for your new career without having to quit your current job. Graduate in 4 mo.

YOUR SCHEDULE

A flexible bootcamp means you can set your own work schedule to fit your life.

YOUR YEAR

One year of training, support and career guidance. Don't do this alone. Let us guide you.

 

 

See what you'll learn

 

 

 

 

 

 

 

 

 

 

 

 

Your year of growth

When you join the bootcamp you get an entire year of training, support and guidance.  Here's how that year gets broken up:

4 WK (1 MO)

THE PROP

In this first sprint your goal is to create a realistic prop using a high-polygonal modeling approach to establish realist form.

4 WK (1 MO)

REALISM

The second sprint builds on the first to create a realistic prop that goes beyond mere software tools to tell the story and evoke a sense of authenticity

8 WK (2 MO)

ENVIRONMENT

After you've created one amazing prop you move to creating a complete environment. First learning how to grid it up, create your kit and then assemble, light and play!

36 WK (8 MO)

GUIDANCE

Apply to jobs weekly and get career guidance as well as continuing crits on your work to keep your momentum going.

The Way We Work

 

01

Job Preparation

HIRE-ABILITY is our key focus!  To do that, we focus on the skills you need to demonstrate and build a strong portfolio with one-on-one mentorship.

02

Support Team

Small groups, a network of graduates and professional mentorship all work together towards the same goal: getting you that JOB.

03

Career Services

We provide each of our immersive graduates with 8 months access to job readiness training, connections to employers, and opportunities to hone new skills.

 

You'll learn to...

01

3D Model

Create the 3D models that you'll need using a variety of techniques to keep it modular and repeatable.

02

Texture

Learn to texture and bake using the latest techniques and workflows such as texture tiling.

03

Create Materials

Dive into materials via either Substance Designer or Unreal to take your work to that next level.

04

Put It In-Game

Establish the "feel" of the final environment by working on your lighting and post-processing workflows.

Graduate Showcase

"The class I took essentially got me into the job market. Having someone who knows what to look for telling you what to put into your portfolio was great!"

Former Science Major

Melissa Mazzocco

Graduate Of Brett Briley's Game Art Apprenticeship

Now An Environment Artist At ArenaNet

What makes us special

Part time but serious

You bring the desire and we'll bring the support and resources to help you thrive - but you have to find the time to do the work that will level up your portfolio.

Structured curriculum

Our key word is HIRE-ABILITY.  We focus on the right skills in the right order.  Our curriculum is battle-tested and constantly evolving to meet the demands of industry.

Live Biweekly Meetings

Stay connected! Yes, we're ONLINE but you meet with your mentor every three or four days to help your build momentum in your skills.

Awesome
projects

Create portfolio projects that are designed to scream HIRE-ABILITY.  We don't want you to qualify for entry-level jobs. We want you to become a rockstar.

Companies

Request A Detailed Syllabus

MEET GAI'S MENTORS

Learn from skilled artists with professional experience in the field through our classes, bootcamps and immersives.

Melissa Altobello

Sucker Punch Productions

Shawnell Priester

343 Industries

Ken Fairclough

Bioware

Eytan Zana

Naughty Dog

Alex Senechal

343 Industries

Adam Skutt

Epic Games

Jarad Vincent

Epic Games

Jason Martin

Id Software

SCHEDULE YOUR 1:1
APPLY TODAY

 

 

 

 

 

 

 

GET ANSWERS

CONTACT ADMISSIONS FOR MORE QUESTIONS
[email protected]